wappier does #CCBelgrade! ✈️
Casual Connect this October 2018 in Belgrade was just awesome! Ted Verani,
- Bryan Mashinter, VP of Live Games @ Wooga
- Chris O’Kelly, Head of Publishing @ Huuuge
- Jure Rasic, Head of Product @ NANOBIT
Panel title: “Designing Games for Optimal IAP”
What did we talk about? While the vast majority of mobile game revenue is earned through in-app purchases, designing games for optimal IAP remains a major challenge, requiring deep knowledge of UX design, virtual economy tuning, pricing economics, and many other disciplines. Featuring experts across these fields, this panel will give attendees concrete and proven advice for designing free-to-play, IAP-driven mobile games which consistently drive IAPs without alienating the player base.
Here is a sneak peek:
Next stop: Dev.Play Conference in Bucharest powered by Romanian Game Developers Association – RGDA! Ping us at email@example.com if you wanna meet while there.